Showing posts with label schedule. Show all posts
Showing posts with label schedule. Show all posts

Monday, 8 June 2015

Club Ex


This week we focused on the experience of joining a club. 

What new and original club might we invent and how could we make it a really good place for kids (real or virtual)? This is designing an experience in an organization and it requires the kids imagine themselves in that club. 


First step: design a name and logo. How about the Ninja Club? 


Or the combination Alice in Wonderland Tropical Club with a cheshire cat beach ball? 

Brochure Warning: "Only come to our website if you suffer from nightmares or crazy ideas. May be pictures of things that will make you have a heart attack because you are laughing so hard".


Next step: how to promote the club? Some kids made paper prototypes of websites. This is a practise that some web developers use to first discuss a web design with their clients. By stripping away the moving graphics of the computer, it's easier to focus on the information that the user might need. Other kids designed brochures. Both items involve layout and content design.


At the kids' shopping club, members are given an allowance and meet up at popular stores to shop til they drop. Subsidies are available for kids that need them.

At the food club, young people collaborate to decide on  a menu, cook it and then share interesting and new tastes with one another.

At Bugs R US there is a fully equipped nature centre. Kids are taught how to handle the bugs with care and may also see local reptiles and birds.


These students worked on a system of secure membership cards for the tech club with fingerprint ID.  

Tuesday, 7 October 2014

Fall 2014 Workshop Schedule: Niagara Street

Here's the schedule of events for our Fall workshop at Niagara Street School

Week 1: Toddler alert

Squeeze it, chew it, pull it, shake it.  Using colour and texture, invent a new toy for toddlers. 

Week 2 :Play as you go

Redesign the Niagara Street Playground.  Go ahead- add water features, nature zones, tree houses or crazy play structures.

Week 3: Spooktacular Light Show

Scare your friends by creating a ghostly chandelier, a haunted light sculpture, an illuminated decoration for Halloween.

Week 4: Evil Genius 

Invent a machine to catapult a marshmallow grenade across the playground. 

Week 5: Move over Lady Gaga!

Design an out-of-this-world outfit for a rock star super-hero.

Week 6: Rock-On!

Join the junk band: twanging, tooting, bashing, plucking your own hand-made instruments. 

Week 7: Game on

Designers test a new event or sport for the 2015 Pan-Am games.

Week 8: Structure challenge

Build a bridge that can hold an elephant.

Week 9: DEMO DAY

A showcase of the squad’s inventions and ideas for families and friends to see.