Wednesday 22 October 2014

Designing Play Workshop

What if...

…your playground was sushi-themed, with sticky rice trampolines, nori slides, a dual level cucumber monkey bar and a springboard salmon ramp for the swimming pool.




…your playground was a sports deck (exclusively for Grade 6 students) with a basketball court, a giant minecraft climbing tower and a skateboard park.                    

….you could climb on the roof maze, before landing on a giant rotating wheel.  And if you make it along the monkey bar maze, you can stop at the video game station.  





..... you could use your stick token in the hunger game jungle maze (as long as you promise not to kill anyone)

... you enter your playground through a giant squirming snake tunnel


... there are real monkeys on the monkey bars and a petting zoo on the upstairs play deck


... there was a roller-coaster connecting different parts of the playground.

... you could go fishing during recess


... there was an electronics centre in the playground

... or there was a slide from the upper deck down to a trampoline on the lower deck???


Invention squad has redesigned the school playground!  In this week's workshop the emphasis was on 2D drafting. We encouraged everyone to design beyond traditional play structures and you can see some of the ideas above. At the end of this landscaping session we challenged the kids to transform their blueprint into a 3D model of the playground.  This kind of quick cardboard modelling is an exercise in form, function and scaling and can be tricky.  It requires spatial perception, mathematical thinking and basic crafting skills.

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